The tablet is a mobile device that has dramatically altered the business landscape. The advent of this device has heralded the dawn of a new era in the corporate training world. People are no longer dependent on “heavy” laptops to access online courses. They can now conveniently go through e-learning content, anytime, anywhere.
Before we proceed further, let us look at two important features of tablets that affect the way training is delivered through these mobile devices.
- Tablets are mobile devices. However, they cannot be carried around in the same way as smartphones. This is because of their relatively larger size when compared to the latter.
- The screen sizes of these devices are much larger than those of mobile phones. For instance, the iPad comes in two versions – one having a screen of 9.7” and other with a 7.9” monitor.
These characteristics of tablets make them ideal to impart training through the following methods.
eBooks or ‘electronic books’ are used extensively by companies to train their people. They can be published in a wide variety of formats. Tablets are ideal devices to read eBooks, thanks to their relatively large screens. For instance, a pharmaceutical sales representative can access the literature, on his company’s new painkiller, in the form of an eBook, on his iPad, while traveling to meet a physician.
Presentations are very useful tools to deliver good corporate training. Many companies use media-rich presentations as brochures, product catalogs, new-hire induction training material, and so on. Tablets can be used to provide excellent training through multimedia presentations. For example, a senior official of a bank can access a presentation on Basel 3 norms on his Samsung Galaxy Tab while waiting in an airport.
Games go a long way in eliminating the stress associated with training. They are good tools to make ‘boring’ courses such as those on regulatory aspects and safety interesting. Tablets are well suited for delivery of gamified online courses because the multi-touch screens of these mobile devices ensure excellent learner interactions. Furthermore, the powerful Wi-Fi and processor capabilities of tablets ensure a rich gamified learning experience.
Simulations help provide experiential learning and facilitate effective application of the knowledge acquired. The hardware features of tablets make them the most appropriate devices to train your people using simulations. For instance, business executives can be trained on using the HubSpot CRM software. The high-speed Wi-Fi network enables efficient collaboration between your people to achieve the goals of simulations.
Note: Simulations created in Flash are not compatible with most tablets. You can use rapid authoring tools like Articulate Storyline to re-create Flash-based simulations and make then compatible with tablets.
Videos are the perfect tools to provide training through demonstrations. Many companies use videos to impart product training and new-hire orientation programs. Tablets can be used to view videos very effectively as they have large, backlit LED screens and powerful in-built speakers.
Note: Many tablets, including iPads, do not provide good support to videos in the FLV format. So, it’s better to go in for the MP4 format.
Apps are very useful tools to provide just-in-time (JIT) support. For instance, Daiwa House Industry, a leading Japanese maker of pre-fabricated homes uses an in-house, web-based iPad app known as D-Browser to display their products and present home loan calculations. Apps used on tablets are classified into 2 types – native apps and web apps. To learn more about these and the differences between them, please refer to this blog.
You can deliver good training through tablets, using eBooks and presentations. Learners can access games and simulations very effectively on these devices. Tablets are perfectly suited to train workforces through videos and provide staff members with JIT support using mobile apps. Indeed, you can impart excellent corporate training through tablets using these media elements. What do you think?