Using games in eLearning courses is the new trend, and they add value to the eLearning courses. But, why should we use games in our eLearning courses? Games, in eLearning, are used for motivation and reinforcement.
According to Ambient research, the market for game-based learning is expected to grow from $1.5 billion in 2012 to $2.3 billion in 2017.
As we know, games are great tools to engage and reinforce learning. They help comprehend and recall complex content easily. Games help learners stay focused on important and relevant content. So, let’s have a look at the motives to use games in your eLearning courses.
1. Games make courses interactive and effective
Games are great way to reinforce learning as they are effective and interactive. The learner does everything in a “consequential” manner, and this makes game-based training methods very effective when compared to traditional online training methods.
A good, interactive game encourages the thinking capabilities of learners and makes them feel interested.
2. Games help measure performance of learners
Games are measurable as they automatically track the learner’s progress in the assessments And, assessments help learners apply their knowledge and skills to real-world challenges and measure the learner’s achievements of the learning outcomes.
3. Games reinforce and motivate learners
Games motivate learners to stay focused on the content. Games are highly engaging and interesting because they help provide hands-on-activities and motivate learners by giving positive feedback.
Game elements (such as backgrounds, images, scores or points, sound clips, and feedback) motivate learners to acquire knowledge in an engaging manner and also enhance the effectiveness of eLearning courses.
Using rapid authoring tools such as Articulate Storyline and Adobe Captivate, we can develop highly effective games. Here are some games developed with Articulate Storyline.
These are some of the reasons to use games in your eLearning courses. Please share your thoughts!