When the eLearning courses are dull without any interactions, then learners are frustrated and bored. Hence, learning and transfer of knowledge do not take place in the learning environment. In game-based learning, games do not ask you to remember the concept but gaming techniques and mechanisms are applied to motivate and improve the learner’s performance.
According to Ambient research, game-based learning is expected to grow from $1.5 billion in 2012 to $2.3 billion in 2017.
Asking the learner a series of questions, along with multiple options, is not game-based learning. Game-based learning can be defined as the application of gaming elements, in a non-gaming context. Here, the non-gaming context refers to education, work, training so on, and it is a mechanism to reinforce the learner’s performance and motivate the learner effectively.
Now let us see why game-based learning is more important in eLearning.
First, you need to set the proper learning objectives and then create a series of challenges that have to be aligned with each learning objective. Set short-term and apt challenges, appropriate to the level of learner. Hence, challenges are key engagement factors as they make the learners concentrate better and this helps them to set clear goals in the learning process.
Games motivate the learners to stay focused on content, throughout the course, without any distractions. This is possible because they make complex content easy to learn and recall. Motivation is the most important factor in eLearning, as it challenges the learner to win to go to next level.
According to a report by Gartner, engagement can be driven by accelerated feedback. Games provide instant and constant feedback such as scores, thereby leading to better engagement and motivation.
Game-based learning increases the confidence of a learner as it gives constant feedback. Feedback should give an idea why the answer is incorrect to encourage the learner.
4. Rewards :
Instead of giving score on the scoreboard, provide the learners with immediate rewards to enhance their performance. When the learner is rewarded, then his performance is posted on forums to create a competition in the eLearning environment. The objective of this element is to make the learner continue with the game.
Let’s see a few examples and all these were implemented in Articulate Storyline.
Game-based learning is best suited to teach any topic as it keeps the learner engaged in the training course, without any distractions. Based on the content and level of learners, formulate effective strategies to design games.