“Tell me and I forget. Teach me and I remember. Involve me and I learn. – Benjamin Franklin”
Gamification has become a buzz word in the eLearning training domain.According to Adam Penenberg, author of ‘PLAY AT WORK’, Fortune 500 companies are using games to train and engage their employees. The games will enhance the employees to be better trained and focused on their jobs.
Let us understand the concept of Gamification in the learning context.
Gamification is about applying game-based elements or Mechanics to non-game environments like learning and training in order to engage, create fun and interesting experiences to the learners. It assists learners in grasping the knowledge and skills, as they play and apply them in real-world situations where they need to make decisions, when needed.
Wikipedia defines Gamification is the combination of elements like competition, achievements, status, winning and losing strategies to accomplish the desired tasks.
Competition in a learning program is a contest between two or more learners to achieve the given tasks.
Achievement is the goal or a level that is achieved by a learner and rewarded with points or badges and filling of a progress bar.
Status is the position or rank of a learner or group; it describes the learner at the level that he is in, the total score and whether he is qualified or not.
Winning and losing strategy: In every game or in a contest there will be a winner and a loser. The winner may experience a broad range of emotions like satisfaction, confidence, and happiness while the loser may feel depressed, angry, and inadequate and get motivated to go back to the learning program and win.
We can bring in all these elements by incorporating the following applications in online learning programs.
- Progress bars
- Leader boards
- Level up
We will understand them in detail with the below casestudy.
LinkedIn – A professional network also uses the concept of gamification. Let’s see how LinkedIn adopted this concept.
LinkedIn displays the strength of a profile in the form of a circle. The circle indicates the degree of completeness of the profile. Profiles that are comprehensive will be indicated by fully filled circles. This will motivate other users to furnish the necessary details that would make their profiles complete so that their profiles too are indicated by fully filled circles.
LinkedIn uses graphs to motivate users to regularly contribute to their groups. The profiles of users who regularly contribute to their groups ‘receive more views’. It displays the statistics such as the number of people who viewed such users’ profiles and the number of appearances of these prolific users in a search of the website in the form of graphs.
Other users who see these graphs are motivated by the response received by these users to actively participate and contribute to their groups.
Top contributors Board
LinkedIn also displays the details of the top contributors along with their photographs. The level of their contribution is indicated in the form of a horizontal bar graph. This goes a long way in motivating the users to contribute better to their groups.
Similar to how Linkedin has adopted the concept of gamification, organizations can also incorporate this concept into the LMSs to make training effective as well as engaging. In my next blog, we will see how the gamification concept can be incorporated in LMS and what elements can be added to motivate the learner.
I hope this blog was useful to you. Please do share if you have any comments.
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In the previous post of this series, we have seen how several companies are using open-source LMSs to manage their learning activities. In this last post of the series, let us examine the Enterprise option.
A learning management system (LMS) is an software application which helps to deliver online training. With the help of it, we can deliver courses as well as track users’ status and scores.
In the second post of this series, we have seen the about the WordPress option. Here, let us see the second option i.e Moodle (open source LMS).
In the previous blog, we have seen the benefits and features of an LMS. We have also seen that organizations, depending on their size and complexity, have three LMS options before them. Among them, the first option is Word Press. Let us see about it, in detail.
Many organizations are using eLearning to train their employees, and they need a Learning Management System (LMS) to track and monitor learning activities. According to the Brandon Hall 2012 report, 78% of organizations are using a Learning Management System (LMS) and 33% of companies were looking to upgrade or replace their current systems.
Moodle is the most widely used open source learning management systems, according to the eLearning Guild. It is highly flexible and can be customized based on our needs. I got opportunities to attend brainstorming sessions with customers to identify their specific requirements to manage trainings on the LMS. One of the common requirements which is not available in Moodle is domains. They wanted to have multiple domains in the same LMS. Users or the administrator belonging to Domain-A should not be allowed to view/access the courses or users of Domain-B. There should be a chief administrator who should have access to all the users of or courses available in the LMS, irrespective of domains.
Collaborative learning may play an important role in training employees or channel partners. Collaborative learning enables your people to obtain vital information which they may not be able to obtain through formal training programs.
LMS, an acronym for Learning Management System, is a software application designed to plan, implement and track learning content. It helps integrate all training administration activities under one roof. A Learning Management System is sometimes also known as Course Management System (CMS), Learning Content Management System (LCMS), Virtual Learning Environment (VLE), Virtual Learning System (VLS), learning portal, or eLearning platform. Though a Learning Management System (LMS) is defined differently by different vendors, its functions remain the same.
A Learning Management System (LMS) is a software application that helps deliver online training programs. An LMS can also be used to track, document and report learners’ process.
Performing learning management activities using an LMS, in an organization with a few employees, is easy. But, performing these activities in a company with several staff members, in a short time period, can be quite hectic. Usually, these “bulk”, time-bound activities need to be performed when you setup a new LMS and want to do lot of activities in the initial stages to set all the pre-training settings. Also, you need to perform these activities if you assign a selected set of courses to a group of specific users.