Recently, I visited an elderly couple who are in their 70s; they complained to me that their 4G dongle cannot be hooked up to their iPad. They confessed that they have been spoilt with the intuitive design of the iPad and would use it for all their online activities. That they are not being able access Internet through their hi-speed 4G dongle (as it is does not have Wi-Fi), on their iPad was, indeed, frustrating to them.
“When you have game like platform where knowledge is applied, knowledge becomes a resource. The more you know, the better you are at the game” – Eugene Sheely
In my previous blog, I have discussed about gamification and how Linkedin adopted the concept of gamification. Let us see how the gamification concept can be incorporated in LMS and what elements can be added to motivate the learner.
We all are aware of the rise in eLearning outsourcing across the globe. According to the Global Industry Analysts Inc. report, the turnover of the global learning services outsourcing market is expected to reach up to $6.0 billion by 2015. What can be the reason behind this phenomenal growth of eLearning outsourcing?
An effective training administration is very essential for any organization that understands the importance of employee learning. Technology plays an important role in this process in the form of Learning Management Systems (LMSs). Today’s LMSs are robust and powerful with several customizable features. However, not all features are relevant to an organization and those present may not completely cater to the needs of the organization.
“Tell me and I forget. Teach me and I remember. Involve me and I learn. – Benjamin Franklin”
Gamification has become a buzz word in the eLearning training domain.According to Adam Penenberg, author of ‘PLAY AT WORK’, Fortune 500 companies are using games to train and engage their employees. The games will enhance the employees to be better trained and focused on their jobs.
Outsourcing reduces operating costs, helps organizations gain access to experts globally and frees internal resources for core business activities. If not done well, outsourcing can become a nightmare, especially if it is outsourcing eLearning development.
Here are some questions you need to ask yourself at the strategic level.
For years, Adobe Flash was the choice of eLearning developers because this incredible tool facilitated the creation of wonderful learning experiences. It allowed the incorporation of highly complex animations, advanced interactivities such as drag and drop, simulations, role plays and so on – it helped unleash the creativity of the eLearning developer. It appeared that Flash occupied a pivotal position in the world of eLearning. Then why is its position being threatened by a new technology – HTML5?
Earlier, Flash was the major tool used to develop eLearning courses, with complex interactivities including rich animations and graphics. However, development time is the concern as it would take about 3 to 6 months to develop a course. With the advent of rapid authoring tools, the time taken to develop eLearning courses decreased by many folds.
Have you ever thought that the easiest of eLearning software will trouble you with its many easy options? Frankly, I never thought so, But it did trouble me.
When I was working on a client’s course I was expected to create an interactive slide which contained drop-down lists. When a user submits an answer, check marks should appear if the answer is correct and cross marks should appear if it is wrong.
Mobile devices are revolutionizing the way we keep in touch, the way we go about our businesses and the way we learn. We have been using mobile devices to access information in a jiffy, send instant messages and share special moments. So, it is not surprising that organizations are trying to formalize the use of mobile devices for training and learning purposes as well.