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How to Use Gaming Mechanics for Designing Your E-learning Assessment – An Infographic

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How to Use Gaming Mechanics for Designing Your E-learning Assessment - An Infographic

According to Ambient research, the market for game-based learning is expected to grow from $1.5 billion in 2012 to $2.3 billion in 2017.

Generally, people get bored in 10 to 15 minutes after taking up an online course but they can play games for long hours. This is because games motivate them and are fun. Incorporating games in your eLearning assessments helps the learner remain engaged. Gamification is the process of including game-based mechanics in non-gaming contexts such as work and training. It is an effective and interactive tool that helps the learner understand and recall complex content easily. Moreover, games help measure the performance of a learner as they automatically track the learner’s progress in the assessments. But, how can you use games in your eLearning assessments to create a good and interactive online course?

Well, here is an info-graphic which lists some gaming mechanics for designing your eLearning assessments.

How to Use Gaming Mechanics for Designing Your E-learning Assessment - An Infographic

Hope you find this info-graphic useful. Do share your views.

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