The big question is “How do you make rapid eLearning fun?”
Many people feel that rapid eLearning is boring and hence loses the learner’s attention, as essential instructional design steps are skipped. I think this is only a misconception, as rapid eLearning can be made interesting and fun by adding certain elements. So to keep learners hooked on to the course, without just clicking the next button, we can utilize four important elements that can make rapid eLearning engaging and interesting. Let’s see how.
Embed a Short Video
That the number of daily video views on YouTube exceeds 2 billion should give you an idea on how powerful videos are!. Research shows that using videos in e-learning is an effective way of meeting the learning objectives rapidly. They also strengthen the visual appeal of the eLearning course and evoke learner interest. Videos are more engaging than images or animations. They are a great way to demonstrate the product features. A short video of 1 to 2 minutes, which is concise and to the point, will be effective in terms of being consumed.
According to James Sanders, Manager of Innovation at Deloitte Consulting, Deloitte has seen a 37% rise in the number of users taking up Deloitte Leadership Academy(DLA) training program, since the integration of gamification in to the Deloitte Leadership Academy.
Gamification tools of rapid eLearning can really make a course fun and interactive as against one that involves just page turning. Games promote ways of knowing and ways of doing. They do not compel us to memorize knowledge or facts. Also Games provide feedback for our decisions. Games have elements like challenge, engagement, motivating, feedback, reward and others, which make eLearning interesting and this motivates and enhances user experience. Rapid authoring tools are getting updated with features that can develop games. Here is a link to a webinar by Lectora, which talks about developing games in Lectora.
Creating highly Interactive Courses using Rapid authoring tools is a big challenge. Interactivities include audio, animation, slide show, video, click on tabs, photographs and graphics. ELearning course must be strategically made interactive, to engage the learner. ELearning, being self-paced, engaging the learners with the course requires attention.
Interactivities can retain learners’ attention for longer duration of time. These interactivities serve different learners with different learning styles, such as kinesthetic, visual and auditory learning.
Visuals and Design
Educational research has proved that 83% of human learning occurs visually. Visuals look very appealing to readers’ eyes, when compared to length text or content. Just at a glance, visuals arouse readers’ interest and lead them to dig deeper into the course. Most often, however accurate the content may be, it doesn’t influence and engage learners’ as much as visual designing does.
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