We know that learning strategy is based on the nature of training content. So, when we are developing online courses, we need to choose an authoring tool that is aligned with our broad learning strategy.
What is the authoring tool that best fits your learning needs? This is the question that will come up when getting your eLearning courses developed. There are number of tools out there in the market providing you with multitude of choices. How do you choose an authoring tool that meets your learning requirements? How does content analysis help in choosing the right authoring tool?
To learn answers to the above questions and more, join CommLab India’s live webinar on “Align Authoring Tool Templates for Effective Learning Strategies”.
If you are:
- a senior executive in charge of implementing eLearning,
- an instructional designer who would like to enhance your knowledge of authoring tools or,
- a training manager looking to use authoring tools for developing online courses,
you will find this webinar interesting.
Register for the webinar now!
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Gamification is the use of the game theory and game-based mechanics in a non-gaming contexts such as education, work, and so on to facilitate better engagement. The main idea of using gamification in eLearning is to create a fun-filled learning environment that helps learners acquire knowledge and skills better.
Title: Best Practices of Visualization for an E-learning course
“Something is happening. We are becoming a visually mediated society. For many, understanding of the world is being accomplished, not through words, but by reading images.” – Paul Martin Lester, “Syntactic Theory of Visual Communication”.
In my previous blog, Checklist for content standardization in eLearning- Part 1, I have discussed the grammatical rules that every instructional designer (ID) should follow while developing a storyboard. In this blog, I would like to share some guidelines on sentence structuring, style and important elements of an online course.
Gen-Y people or millennials are those who are born between 1976 and 1998. They have grown up with technology, and their attention span is 2 minutes or less. They prefer learning through digital media to books.
One of the adult learning principles states that adult learners don’t like to be directed, but wish to explore and acquire knowledge themselves. In an eLearning course, the main purpose of the Graphical User Interface (GUI) is to enable learners to navigate seamlessly and tell them ‘where they are’ in the course, how many slides they have completed, how many more do they need to complete and so on. The GUI of a typical online training course contains buttons such as Play, Pause, Replay, Previous, and Next. It also has the progress bar and a menu which contains options to turn the audio on/off, seek help online, access the glossary and resources and exit the eLearning course. Depending upon our requirements, we can skip or add some of the elements described above.
People expect to be bored by eLearning – let’s show them it doesn’t have to be like that!”
– Cammy Bean
The ultimate challenge that every eLearning course designer faces is engaging the adult learner in the online learning environment. To overcome this challenge, they need to have a clear idea of the strategy they are going to use.
Effective audio narration goes a long way in enhancing the efficacy of an eLearning course by reducing the cognitive load. The modality principle states that the learner can learn better from animations and narration than just animations and on-screen text.
Designing the prototype of an eLearning course and getting it approved before developing the course plays a key role in the smooth execution of the online course development project. Having a prototype allows the client and the developer to be on the same page, and this helps reduce rework in the later stages of the project.
Numerous classroom training sessions over the years would have resulted in you accumulating a vast knowledge bank on various topics in your organization. The material could be in the form of PowerPoint presentations, MS-Word documents, or PDF files – all reviewed, finalized and signed off by your Subject-matter Experts (SMEs).
Welcome to today’s blog post. Aviation industry is one of the first industries to adapt eLearning and define clear standards for the development of CBTs (AICC). Having worked on several projects for the industry, I have understood the significance of these standards. Developing an eLearning program for the aviation industry is different from any other industry and requires great attention to details. Today, we will look at the three parameters that will help ensure the safe landing of your aviation CBTs.