Learning Analytics is quickly becoming a part of the training strategy in organizations around the world. Just as organizations measure productivity, quality, and profitability, there is a need to measure and evaluate the effectiveness of online training programs. The good news is that, this is both possible and simple through the application of learning analytics via a Learning Management System. Read More
Internet users now-a-days have access to various devices with different screen sizes such as smartphones and tablets. These devices provide access to vast amounts of information and have become a necessity now.
Gamification is very effective, when adapted properly. The demand for gamification in e-learning is increasing rapidly. However, gamification can also result in catastrophic damage to learners and developers, when certain things are not factored in.
How can you develop engaging e-learning courses that capture the imagination of your learners? What does it take to transform boring, dull online courses into highly effective tools of instruction? How can you involve your people efficiently in the learning process? The tips listed in our infographic will surely help.
Since the concept of gamification was introduced, many companies have benefited from using it in their online training courses. From giving learners the ability to apply real-world scenarios in a carefully simulated environment to fostering competition, and bringing in an aspect of fun in learning, gamification has changed conventional e-learning.
The worldwide market for M-learning is expected to reach $12.2 billion in 2017. This is certainly good news, but as e-learning developers, you are all aware that creating e-learning content for mobile devices can be quite a challenge.
The time taken to develop an e-learning course has a direct impact on its cost. There are a few factors that play a key role in determining the duration of an online course development project. Would you like to know what the factors are? Well, check out our infographic below.
The popularity of video-based learning is growing with each passing day. A study by Cisco reveals that videos will make up 82% of all IP traffic by 2020, up from 70% in 2015. The phenomenal growth in the popularity of videos is compelling companies to deliver training content in the form of video-based learning modules.
Do you need to train your people, of varying experiences and proficiencies, on particular subjects, in detail? E-learning curriculums can be a very good option for you to explore.
Organizations in today’s corporate space are challenged to increase engagement with employees and improve performance; gamification is emerging as a suitable solution for this. However, using gamification merely as a gimmick will take your training nowhere. The road to a successful, gamified e-learning starts with determining whether it’s the right choice for you. If it’s up your alley, follow this simple checklist shared in the infographic.